Some variants of Freeze–Vote–Rebuild include a “vote-to-border” component: a published method that maps vote outcomes to territorial or administrative lines.
In this GitBook, vote-to-border is treated as an optional module. If used, it must be designed to be:
transparent (published rules),
version-locked (no midstream changes),
simulatable (public sandbox before the vote),
auditable (inputs/outputs and edge cases are inspectable),
resistant to manipulation (especially via strategic displacement or gerrymandering).
Why Include Vote-to-Border at All?
Potential Benefits:
Reduces arbitrariness by committing to rules in advance.
Narrows post-vote bargaining space (fewer “interpretation wars”).
Makes tradeoffs visible before voting, not after.
Potential Risks:
Creates strong incentives to manipulate turnout or eligibility.
Hard edge cases (mixed areas, security constraints, minority protections).
May be viewed as legitimizing outcomes that should be negotiated separately.
Core Design Requirements
1. Define the Mapping Unit
Specify the unit that maps votes to outcomes, e.g.:
Municipality / district / precinct.
Contiguous geographic cells (grid-based).
Administrative units with defined boundaries.
Avoid ad hoc redrawing during or after the vote.
2. Define the Decision Rule
Examples (illustrative only):
Simple majority by unit.
Supermajority thresholds for boundary changes.
Turnout-adjusted rules (high risk; can be gamed).
Multi-option outcomes with runoff rules.
3. Define Contiguity and Coherence Constraints
If borders are produced, specify constraints such as:
Contiguity: No isolated enclaves unless explicitly allowed.
Corridor rules: For access.
Treatment of mixed units: Subdivision rules or shared administration options.
4. Define Minority Protections and Human Rights Constraints
Vote-to-border must not be a “license” for rights violations. Specify:
Protections for minorities in any resultant zones.
Policing/security constraints under Freeze conditions.
Mechanisms for monitoring rights compliance post-result.
5. Lock Inputs and Publish the Algorithm
Before the vote:
Publish the full mapping algorithm and parameters.
Publish the data inputs that will be used (boundaries, units, registries).
Establish a version-lock and governance process for any emergency changes.
Define how disputes about inputs are handled.
The Simulation/Sandbox Requirement
A public simulation platform should allow stakeholders to: